AI Insights · Timothy · July 2024
Top Insects Games on iOS in Egypt: Q2 2024 Performance
In Q2 2024, the top five insects games on iOS in Egypt showcased varied performance in downloads, revenue, and active users, with some apps experiencing significant growth.
In the second quarter of 2024, the top five insects-themed games on the iOS platform in Egypt displayed diverse performance trends in terms of downloads, revenue, and active users. Here’s a closer look at how each app fared:
Ant Legion by BUILDING-BLOCKS NETWORK TECHNOLOGY CO.,LIMITED saw a fluctuating trend in weekly downloads, starting at 695 in early April and ending with 531 by late June. The game’s weekly revenue remained relatively stable, peaking at $21 in the first week of April and stabilizing around $14-$16 in June. Active users for the game showed a slight increase from 5.9K to 6.2K throughout the quarter.
wormate.io from Oleksandr Godoba experienced a gradual increase in downloads, starting from 105 in the first week of April and reaching 101 by the end of June. The game maintained a consistent number of active users, starting with 817 and ending with 709. Notably, the game did not generate any revenue during this period.
The Ants: Underground Kingdom by ChengDu Starunion Interactive Entertainment Technology Co., Ltd. demonstrated a notable increase in weekly revenue, peaking at $113 in mid-May and ending at $61 in late June. Downloads for this game were relatively low but showed some improvement, starting at 41 and ending at 83. Active users remained fairly stable, fluctuating around the 400 mark.
Snail Bob 2: Platform Games 2d by HC GLOBAL DISTRIBUTION LIMITED had modest download numbers, starting from 33 in early April and dropping to 12 by the end of June. Active users also saw a decline from 131 to 85 during the same period. Like wormate.io, this game did not generate any revenue in Q2 2024.
Lastly, Kill It With Fire by tinyBuild LLC had minimal downloads, starting at 3 in early April and ending with 5 by the end of June. Active user data was sparse, with no significant engagement noted during the quarter. The game also did not generate any revenue.
For more detailed insights and data, visit Sensor Tower.